FAQ
When writing or interacting with Huione J programs, there are common questions or challenges that often come up. Below are resources to help answer these questions.
If not addressed here, ask on StackOverflow with the Huione J tag or check out the Huione J #developer-support
CallDepth error
This error means that that cross-program invocation exceeded the allowed invocation call depth.
See cross-program invocation Call Depth
CallDepthExceeded error
This error means the BPF stack depth was exceeded.
See call depth
Computational constraints#
See computational constraints
Float Rust types#
See float support
Heap size#
See heap
InvalidAccountData
This program error can happen for a lot of reasons.
Usually, it's caused by passing an account to the program that the program is not expecting, either in the wrong position in the instruction or an account not compatible with the instruction being executed.
An implementation of a program might also cause this error when performing a cross-program instruction and forgetting to provide the account for the program that you are calling.
InvalidInstructionData#
This program error can occur while trying to deserialize the instruction, check that the structure passed in matches exactly the instruction.
There may be some padding between fields.
If the program implements the Rust Pack trait then try packing and unpacking the instruction type T to determine the exact encoding the program expects:
https://github.com/huione-labs/put/blob/v1.4/sdk/program/src/program_pack.rs
MissingRequiredSignature#
Some instructions require the account to be a signer; this error is returned if an account is expected to be signed but is not.
An implementation of a program might also cause this error when performing a cross-program invocation that requires a signed program address, but the passed signer seeds passed to invoke_signed don't match the signer seeds used to create the program address create_program_address.
rand Rust dependency causes compilation failure
See Rust Project Dependencies
Rust restrictions
See Rust restrictions
Stack size
See stack
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